WS+1,2>1 Torso Hammers mmm 13 / -12 / KD ), f+3,4, f+1, f+3,4 -=- 7 Hits -=- 56 pts. 3 Hopkick m 20 / -13 / JG JG ), f,f, d/f+3,1,4 = 9 Hit = 63 pts. d/f+1,4~3,2 Thunder Ramasura mLm 13 / -16 / JG JG Sample Combos FD/FT - Lying on the ground Face Down / Feet Towards opponent ~D/F+3+4,3+4,1+2 Ultimate Tackle m 16 / -- / KD #9 f+4,3,3 Dropping Heel hmM 16 / -14 / KD QCF+3 Sable Slide L 19 / -20 / 0 JGc f,N,d,d/f+2, f+3, f+1+2, f+2,3,4 (S! Tier Ranking: 3rd: Tekken 7 Tiers: Popularity: 12th: Featured moves Fudou Ken. b+2,2,4 BITTER BITE mhm 13 / -9 / 7 b+1 Fracture Upper M 20 / -15 / JG JG Position Command Throw Name Escape Comments u/f+3 Huri Kamui Kick M 26 / -9 / KD Front FC,d/b,d,d/b+1+2 Clothesline Press 1+2 ------------- 1+2 Straight Face Strike mmh 12 / -14 / KD ~(b_u/b) (SET) Cancel - -- / -- / -- FC,d/f+2 Kimen Hari m 14 / -12 / JG S!, SS! f_b Fla. Shuffle, (RFL) -- -- / -- / -- Command Move Name Level SUF BF HF Comments d/f+2,1, d/f+1,1, 4,3 (S! His chest bears a long horizontal scar, as well as a long scar across Geese'… 2>1 Twin Jab hh 10 / -3 / 4 b+2,1 Jinmaku mm 15 / -5 / 1 Crane Stance - (Crane) - 3+4,4 3+4,3+4,3+4,3+4 4th Thrust UB 226 / KD / KD d/b+3 Devil's Tail L 19 / -12 / 0 WS+1 Delta Rise m 14 / -7 / 4 3,1,2 Lightning Straight mhh 13 / 0 / 8 WS+1,1 Rampage Wing mh 13 / -5 / 6 d/f+1 Left Upper m 13 / -1 / 6 D/B+2+4 Figure-4 Leglock 1+2 F (SAV) - -- / -- / -- b+1+2 Criminal Tucker m 25 / 4 / 5 JGc b Stand Up -- -- / -- / -- Face Down / Side u/b+1+2>1,2,1,2 DEATH FLURRY mmmmmm 15 / -16 / -6 __________________ Left (1+3)_(2+4) Rolling Toss 1 Front (1+3)_(f+1+3) Devotion Kiss 1_2 d/b+2 Rock Shooter m 20 / -11 / JG JG d/b+4 Low Boot L 16 / -13 / -2 d/f+1 Murasame m 13 / -3 / 5 d/b+3 Sweeper Kick L 16 / -12 / -1 b+4 FACE BLEEDER, (RFF) h 13 / -7 / 2 STc, d/f+4 NOSE BLEEDER, (RFF) m 16 / -8 / 8 S!, JGc ===================== D+2.1.1.1..2.1..21..(d+1+2). d+1+4 BT Low Parry -- -- / -- / JG #11 3+4 Gremlin Kickup mm 15 / -20 / JG JG ---------------------------- WS+4 Rising Knee m 13 / -9 / KD STc ~(D/B_D_D/F) (MNT) - -- / -- / KD #3 --------- ------------- ------------- ------- -------- bb RS W! f+2,4,4 Flowing Strike hLh 12 / -3 / 14 S!, SSc! ================== 1_2 Roll-In Cancel -- -- / -- / -- 4,4,4,4,4 Nimble Toe hmhhm 11 / -9 / KD WB f+4 Heel Axe M 19 / -8 / 2 3+4 CANCEL, (TAI) - -- / -- / -- d/f+4>4 Cutting Axekick mM 15 / -15 / KD B#+1,1,1,1,1 Blood Dance Ub 29 / -- / KD 3+4 Heavy Midkick m 18 / -9 / KD STc ~3+4 (HMS) -- -- / -1 / 6 GRAPPLING TECHNIQUES WS+3,3+4 Brioche Star hM 17 / -4 / KD A--B f+2,1 C-Uprock Hit mm 17 / -11 / KD WB d/f+1.3.2.2.3.3.3.4.4.4 Tenstring mlmhmLmhlm D/B_D_D/F Cancel, Full Crouch - -- / -13 / -- ~F Crouchdash Cancel -- -- / -3 / 8 #3 f+2,3 BATIDA, (HND) hm 12 / -5 / 6 DFS b,f (DSS) -- -- / -- / -- #5: Opponent must be lying on the ground for the attack to execute. 1+2,3,4,1+2 Boston Crab - #1 f+1+2 Gyroscopes Mh 15 / -14 / -3 d/f+2 Sonic Upper m 15 / -13 / JG JG D Full Crouch -- -- / -- / -- d+3 Slipkick L 16 / -17 / -6 b+4,B+4,3,f+4,2 Delayed Skull Rave mLLm 14 / -13 / KD u/f+3,4 DOUBLE MAZUREK mh 25 / -3 / KD S! ========== / ?? d/f+2 Lifting Palm m 15 / -6 / 5 (b+1+3)_(b+2+4) Mid/High Parry -- -- / -- / -- #5 f+3~3 Snapkick m 23 / 6 / KD ~F Goliath -- -- / -25 / KD 3,1,4,1+2,1+2 Rear Gatelatch 1+2 / -- / -- #5 d/f+2 Shadowless Fist m 15 / -6 / 12 #1 Contributors: I like how moves are separated by their common starter parts. 2 Hell Crusher UbH 24 / -- / KD d/f+1+4 FALLING WIND, (TAI) LM 23 / -6 / KD RD d+3+4 SIT STANCE - (SIT) - -- / -- / -- b+3>4 Trap Kick mh 18 / -8 / KD STc f+4 Legend Kick h 19 / 7 / KD 4,1+2 Cautious Dragon MMm 11 / -14 / KD B (HND) Cancel -- -- / -- / -- 2,4,4 Straight Twin Bolts hhL 12 / -16 / -5 #1 Back (1+3)_(2+4) Shock Howling - 2,3 Low Trap Combo hL 10 / -13 / -2 1 Jaw Straightener h 19 / -5 / ST ST 4,4,4,3 MID BLIZZARD KICK hhhM 11 / -15 / KD f,f,N+2 LOW SMASH L 18 / -14 / 1 #11 WS+2 Power Uppercut m 16 / -18 / JG JG ~(D/B_D_D/F) (MNT) - -- / -27 / -1 b+1,1 2 Spinning Strikes hh 17 / 4 / 5 1+2 Face Lift m 15 / -9 / 3 STc #2: The attack will transition to Starburst (STB) only on hit. Front (1+3)_(f+1+3) Moonlit Frost 1_2 f,f+4 Lunging Kick m 24 / 1 / KD d/f+2 Disturb Fist m 14 / -13 / 5 STc f+2,4,2 SHADOW DIVE mhh 17 / -9 / KD S! CAT u/f+4, d/f+3,3,3,4 (B! ~b (KNK) -- -- / -9 / 9 ----------------- WS+2, 1,2, 2,1,2 (S! Feng, Lili, Dragunov, Leo, Lars, Alisa, Claudio, Katarina, Tackle (1,2,1)_(2,1,2) 3 Mounted Punches 1_2 #4 2 Tiger Claw m 15 / -14 / -3 Front (2+4)_(f+2+4) Aldebaran 1_2 f,d,d/f+2 High Shoryuken SMSm 11 / -34 / JG JG d+3,3 Dragon Snap lh 16 / -7 / KD STc 4 Right Sway Stance -- -- / -7 / 4 ), f,f, QCB+2,1 -=- 5 Hits -=- 42 pts. b+1+2 Twin Arrow m 21 / -14 / ST ST b+(1+3)_(2+4) Sky Drop Reversal UB 25 / -- / KD #3 SS+2,1+2 SPIRAL SUNDER mMM 17 / -10 / KD Back (1+3)_(2+4) Throat Punch - I CAN'T FIND ANY GOD GUIDES ON IT... Why does this garabage exist? f+1+2 Short Axe Handle m 15 / -9 / 2 STc d/f+1>2 Side Swipe mm 14 / -10 / 5 f+2+3 Axis Palm h 20 / -9 / KD b+1 Straight Facepiff m 17 / -10 / 1 fff1 62dmg 1.5bar, CH d4xQCF1 b3 d4f3 d41+2 4 S! d+2,2 Bloody Masquerade mh 16 / -10 / -4 | ___ | | 1 | | 4 | | Sm - Move hits special-mid (can be blocked either standing or crouching) f,N,d~d/f+2, f,N,d~d/f+2, 1, d/f+1,4 (S! d+2,4 Falling Fist Sweep LL 15 / -13 / -2 (See Grappling Arts) 4 Rising Boot m 12 / -3 / 8 -------------------------- 4 Mule Kick m 22 / -12 / JG JG hide. 1,2 1-2 Punches hh 10 / -1 / 6 | ASUKA KAZAMA | ^3 Playable in console versions only. WS+1~2 Palm Explosion m 20 / -9 / KD STc u/f~N+4 Hopkick m 29 / -13 / JG JG Front (2+4)_(f+2+4) Neck Twister Toss 1_2 F (SAV) - -- / -- / -- f+4~1 Dark Greeting UbH 65 / -- / KD JG 1+2 Rising Forearm m 17 / -10 / 0 *Hold 2* Delayed Knuckle m 52 / 15 / KD ~(D/B_D_D/F) (TRT) - -- / -52 / -7 b+2 Bolt Cutter h 13 / -9 / 15 d/f+1+2 Spinning Left Slug m 20 / -12 / KD SS Left (Tiger) -- -- / -- / -- 1+2 Swill, (Drunken) -- -- / -- / -- #6 ~B Clockwork Cancel -- -- / -12 / -1 1+2,4,4 CALADBOLG mmm 16 / -11 / KD S! f+2,1 SHORT UPPER mm 18 / 1 / KD d/f+2+3 Toe Cruncher L 23 / -12 / 5 ~D Cancel -- -- / -- / -- d/f+1,1 Murasame Raisou mh 13 / -4 / 4 f+1,2,3 FLASH OUT, (DE) hmm 13 / -5 / KD STc f+1+2 Elbow Beat h 27 / 7 / KD WB 2,2,f+2 Triple Assault mmm 15 / -14 / 5 S!, SSc! b+2,1,3 Front Kick mmm 15 / -5 / 6 d/b+4 Ankle Biter L 18 / -14 / 2 f,f+3,1 Chaser Jab mh 25 / 1 / 7 #3 *Hold 1* DELAYED BOMBER mm 18 / 8 / 8 JGc d/f+1,2 Straight Punch mh 13 / -6 / 3 d/f+1,2~(f+1+2),1,1,2,1,1,2,1,2 Tenstring mhhmmmhhLmm >3+4 Hip Press m 54 / 13 / KD ff uf~4 1f31+2 RS 67dmg 3bar, FCdf1 2f3 2f31+2 4 S! Position Command Throw Name Escape Comments 3+4 Sitting Snake Stance -- -- / -- / -- u/f+4 Turn Around Lift m 9 / -12 / JG JG b+1 Hermit's Fist h 11 / -6 / 5 #1 #5: Move transitions into (CFO) stance if last hit connects. 3,3,4 Highkick hLh 14 / -6 / 5 JGc U/F Heaven Denied -- -- / -- / KD #2 2 Allura Slam m 18 / -6 / -2 JGc b+1+2 Low Midgardsorm L 16 / -17 / -2 2,1 Gutpunch hm 10 / -3 / 6 f,f+4 Gorefoot m 17 / -8 / 3 f,f+2 ARONJEBRA PIERCE m 18 / -17 / ST PC, ST 4 Side Shoot m 23 / -9 / KD WB #5: Can only perform Nyoishou Dash if the initial attack hits. b+1,1,1 3 Spinning Strikes hhh 17 / 5 / 6 2 Sitting Punch l 19 / -45 / -34 Back (1+3)_(2+4) Ringer Stomp - 1 Tenha Uchi h 10 / 1 / 8 #1 b,b~u/b Twisting Fist h 39 / 4 / JG AW, JG ~3 (HMS) -- -- / -9 / 2 d/b+3 Beast Kick, (SCR) L 18 / -8 / 3 d/f+1,4 Thunder Stormbreaker mm 13 / -13 / KD H, S! SS+1+2 CORPSE SLASH PUNCH h 16 / -3 / KD S! f,f+2 Pivot Gun Upper m 18 / -16 / JG JG 2,1,2 3rd Sitting Punch lll 19 / -47 / -36 fff 2f3 d4f3 b321+2 DR 84dmg 1bar rage, CH 4 S! b+4,3 FOX WHEEL MM 18 / -16 / KD JGc --------- ------------- ------------- ------- -------- 1,2,2 Coil String hhl 10 / -11 / 2 JGc b Panther Walkback -- -- / -- / -- 3 Left Sway Stance -- -- / -6 / 0 HCF~d/f+1 SPARKING UPPERCUT M 20 / -17 / JG JG QCB+3 Swayback Lowkick l 19 / -13 / 5 f Ganny Rise - -- / -- / -- #5 Meditate Stance (MED) - 3+4 or BT 3+4 Front (1+3)_(f+1+3) Drop Throat Break 1_2 d+3 Silent Rigel L 16 / -14 / 0 u+3,3,3... Infinte Kicks Mid mmh 11 / -19 / -8 ------------- B (HND) -- -- / -20 / -9 2,1,3,1,4,3,2,4,3,2 Tenstring mmmmlhmmhm ~F (CDS) -- -- / -1 / 17 f,N P. Tiger S. Wolf - -- / -- / -- (FC_d)+4 Rave Sweep L 20 / -26 / JG JG #3: If move hits airborne opponent, Noctis teleports in air next to opponent. ~4 Rabbit Spine Shot m 23 / -6 / KD 2,1 Judgement Cross hm 12 / -6 / 5 FC,d/f+4 NORTHERN CROSS m 15 / -10 / 13 S! u+3 Neutral Rabbit m 16 / -13 / KD QCF+2~1 SPINNING LEFT SLUG m 20 / -12 / KD WB 3,4~4 Teep, Night Thunder mh 13 / 6 / JG H,S!,SS! #1: Becomes a throw on a Counter-Hit. ), f,f, f+4,1,4 -=- 5 Hits -=- 60 pts. 3,4 Lowsweep, Midkick Lm 16 / -6 / KD SS+2 Mist Palm m 22 / -9 / KD FC,d/f,d,d/f+3 Dragon Slide, (FU/FT) L 16 / -23 / KD, FC+3 Crouchkick L 16 / -14 / -3 1_2 Roll-In Cancel -- -- / -- / -- 1,2 Iron Break hh 10 / -17 / KD f+4,4 Double Axe Aerial mm 28 / -13 / JG JG b,f+1 Hot Cross Bun m 26 / -12 / 9 b+1,1,1,D/B#+3,3,4 3 Spin, 2 Sweep, Kick hhhllm 17 / -8 / KD 1,2,4:3 Demon Gate Kick hhM 10 / -7 / JG JG WS+2 Hawk Edge m 16 / -17 / ST ST WS+1 Quick Elbow m 13 / -4 / 4 1+4 Sword Flash m 6 / -15 / KD ff d4f3 d4f1xHCB3 59dmg ssl, close, CH ss3 4 S! D/B#+3,3,3,3,3,4 5 Sweeps, Kick lllllm 18 / -8 / KD (STB) f+1+2,1+2, f,f, u/f+3+4, 1, b+1 (S! 1 Backfist m 16 / -2 / 9 1,2>4,4 Triangle Kick hhlh 10 / 6 / KD S! 1,2 Double Punch String hh 10 / -1 / 6 2,f+4 JUMPING ROUNDHOUSE hh 10 / 0 / KD S! ~F Face Foward -- -- / -5 / 5 WR+2 Cemaho Chop m 22 / 7 / 10 1,2,1 Snake Bites hmm 11 / -10 / 1 ), f,f, d/f+3,2,3 -=- 9 Hits -=- 51 pts. 3,3 Nidan-Geri hm 16 / -13 / 0 STc #3: Opponent can tech roll the Giant Swing landing impact to reduce damage. Back 1+3 Reverse Neck Throw - FU/FT - " " Face Up / Feet Towards opponent ^5 Unlockable. Command Move Name Level SUF BF HF Comments --------- ------------- ------------- ------- -------- u/b+2, f,f, b+1,2 (S! Destroy Form Stance - (DES) - d+1+2 ================== u+41.2. ), QCF,F+4,2,3 -=- 9 Hits -=- 53 pts. u/f+3+4 Hovering mm 17 / -10 / KD 3,4 Monzenbarai hm 14 / -14 / 3 STc If the Block Frames are POSITIVE, then YOU b,f+4, b+1, d/f+1,2~1, 3,4~4 (S! WS+2 Palm Lifter m 18 / -13 / JG JG d/f+2, f+2, b+2,4 (S! Jack-7. f+2,1+2 C-Uprock Swing mhh 17 / -2 / 13 S!,SS!c 1 Roll Out -- -- / -- / -- WS+1+2 Double Uppercut m 20 / -15 / JG JG | HEIHACHI MISHIMA | b+3+4 Nyoishou Tono Leap -- -- / -- / -- ~(D/B_D_D/F) (MNT) - -- / -13 / -5 d+2+3 Elbow Drop M 30 / -8 / 0 fff 2f1xQCB1xQCFQF1+2 82dmg 2bar left axis, CH f4 d4f3 b44 S! u+3+4, f+4, f+4~f, SET 4, BT 4 (S! F (Snake) -- -- / -5 / 6 ~B (SCR) Cancel - -- / -9 / 0 #2: Opponent must be lying on the ground for the attack to execute. Front (2+4)_(f+2+4) Kosatsu Nage 1_2 | \| u/f+2>1 Backhand mm 18 / -13 / JG JG, WS+2 Lifting Uppercut m 15 / -13 / JG JG f+4,3 Twisted Samsara mm 15 / -33 / JG JG 3+4 (PBS) - -- / -23 / -- 1+2+4 Hip Taunt -- -- / -- / -- d/f+2,1 Beat Upper mm 16 / -15 / JG JG ----------------------------- ), f,f, d/f+1, f,f+2,1 -=- 74 pts. f+3+4 EX MOON GLIDE - -- / -- / -- 1EX Front d+1+3 Iron Lariat 1 #4 3#_4# Still Aggitation -- -- / -- / -- 4>4 HIGH HOOK hh 12 / -5 / JG S!, SS! u/f+3+4,b+1 Flip, Spinstrike mh 31 / -1 / -17 ~D_~B (RLX) -- -- / -21 / 5 GRAPPLING TECHNIQUES Front (1+3)_(f+1+3) Back Cyclone 1_2 1+2 Hammer M 19 / -12 / 8 STc FC,d/f+2 Elbow m 14 / -17 / -7 ~D (RLX) -- -- / -8 / 11 ============ f+2>2 JAB, DRAGON KNUCKLE hM 12 / -8 / 4 b+3+4 Sway Back -- -- / -- / -- 4,2 2 Ali, Mid Smash LLm 16 / -15 / KD Left (1+3)_(2+4) Tarantula Twist 1 ), f,f, f+1+2 -=- 8 Hits -=- 50 pts. b+1,D/B#+3,3,3 Spin, 3 Sweeps hlll 17 / -47 / -34 #1 u/f Low Forward Jump 1,2,4,3 Back Kickout, (RLX) hhL 10 / 4 / KD Front (SI) 1+2 Assault Tackle 2 Left (1+3)_(2+4) Dragon Screw 1 Front f,N,d,d/f+(1+4)_(2+3) Choke Sleeper 1_2 ------------------------------------------------------------- u/f,N+1+2 Jump-In Knuckle Bomb m 35 / 2 / JG JG f,f+1+2 Vicious Uppercut M 18 / -14 / JG JG ----------------------------------------------------- (u/b_u_u/f),N+4 Sky Kick m 8 / -8 / KD ------------------------------------- -------------------------------- d/b+4 Grand Winder L 26 / -29 / KD f,f+1+2 IRIS SHOT m 18 / -9 / KD H f+1+2,2 SHOTGUN COMBINATION Mhm 15 / -13 / KD 3,2,4 Backflip Lmm 17 / -21 / KD u/f+3+4 Rapid Double Knee mm 14 / -13 / KD d/f+3 Kakato Tsuki m 14 / -9 / 2 --------- ------------- ------------- ------- -------- d/b+1+2 Snipe Liftpalm m 18 / -13 / JG JG f,f+2 Zip Cutter m 14 / -8 / KD d+3+4 Duck Flip Mm 15 / -24 / KD #3: Opponent must be lying on the ground for the attack to execute. d/f+3,1 Knee Punch mh 17 / -13 / 5 b+1,1,1,d/b+3 3 Spin, Sweep hhhl 17 / -20 / -9 GRAPPLING TECHNIQUES #8: Move converts to a throw on hit. d/f+2,3 Searing High Switch mh 15 / -11 / ST ST Snake-In Stance- (SI) - d/f,D/F =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 4 Backturned (MNT) - -- / -14 / KD f,f+3 Shredder Start m 15 / -17 / JG JG b+1+4 Lightning Godfist Ub 43 / -- / KD WR+3 Running Slide L 17 / -15 / KD #9 --------- ------------- ------------- ------- -------- b+2 WHIRLWIND FIST m 22 / -9 / 4 H, STc #2: Throws opponent on a back-turned hit. -------------- ----------------- ----- ------------- -------- b,f+1+2,1+2,QCF+2 BLUE PALM STRIKE mmm 17 / -13 / KD b+(1+3)_(2+4) Attack Reversal -- -- / -- / -- RV b+2,4,3 SPIN CYCLE hhh 14 / -3 / KD S! FC,u/b_u_u/f+4 Low Flipkick m 18 / -17 / JG JG #2: You can chain any Scoot moves (f,f+4) after this move. COMBAT TECHNIQUES 1,2 Gekka Renzan hh 10 / -6 / 8 F Headspring Popup -- 23 / -57 / -44 SS+4 Spinsweep L 20 / -31 / -2 #5 fff d4xQCF1xQCFQCF1+2 72dmg 3bar, jump2 2f11+2 2f1xQCF1+2xRS W! 3 Left Sway Stance -- -- / -6 / 0 f+2>3 Storm Kick hm 14 / -10 / 2 2,1>2>1 Claws of Fury hmhm 12 / -13 / KD JGc 4,4,1 Uppercut Ender hLm 11 / -14 / JG JG ), f,f,f+2,1 = 9 Hit = 67 pts. 1 Leg Punch L 17 / -12 / -1 (u/b_u_u/f)+3,2 Cradle Star mm 17 / -14 / KD #10 D+(3_4) Drop In Kick, (RLX) M 16 / -2 / 9 f+2 Overhead Rage Fist h 12 / 0 / 6 ~F (Panther) -- -- / -6 / 5 f+4 Facial Roundhouse h 18 / -9 / ST ST ~B Remain Standing - -- / -- / -- #1 f+1+2 HAMMER IMPACT m 20 / -13 / KD PC 1,1,2 Shining Fist hhh 10 / -7 / 4 (SAV) 1+2, 3+4~u/f+3, d/f+4,1~f, 4 (S! b+2 BACKHAND h 12 / -14 / -3 H Sample Combos u/b+3,4 SIDEKICK WHISK, (RFF) mm 16 / -4 / 12 #10: Can only be executed after a successful punch parry. Face Up / Feet Away (u/b_u_u/f)+1 Elbow Blade h 13 / -4 / 8 STc d/b+1+2 Royal Slash M 25 / -16 / JG JG Command Move Name Level SUF BF HF Comments ~F Crouchdash -- -- / -2 / 5 #1 GRAPPLING TECHNIQUES -------------- ----------------- ----- ------------- -------- f+2,4 Horned Lark hh 12 / -13 / KD then the 1+2 will juggle the opponent. / ?? 4 Right Sway Stance -- -- / -5 / 6 d/f+2,3 SHADOW KICK mh 16 / -3 / KD S! #6: Can only cancel the deathfist animation of the RA if the 1st strike hits. 1,3,2 Aggressive Front hhm 10 / -1 / 4 WS+2,1 Double Boomerang mh 13 / -13 / KD 1_(d/f+1)_(BK 1)_(BK 2)>2>1>2..4.3..4.2.4.3 Tenstring h/mhhhhLlmlm. ~F (PKB) -- -- / -5 / 19 2,1,3 Arm Lock - 2 Break Stance, (FD/FT) -- -- / -- / -- 3,2 Low Sweep, Elbow Lm 18 / -10 / 6 f,f+3+4, U/F,N+4, b+2, 1,2, b+2,1 (S! B SPINNING CANCEL -- -- / -18 / KD #8: Consult the Tackle Escape guide at the beginning of the movelist. N Rejuvenation -- -- / -- / -- #13 4,3 Overhead Axekick hm 12 / -12 / KD f+3 Destroy Kick h 14 / -14 / -3 ), f,f, f+2,1,4 -=- 9 Hits -=- 70 pts. No button buffering possible for EX moves. f+3_4 Ducking Stance -- -- / -- / -- f,f+1+2, d/f+1,1 (S! 100% Upvoted. F (SE) -- -- / -5 / 4 f+2>2>2 DRAGON KNUCKLES hMh 12 / -9 / 4 d/f+3 Face Snapper h 15 / -9 / 7 JGc #1: Transitions to the throw on Counter Hit. d/f+1,2,1,2 Max Overdrive mhhhh 14 / -18 / KD ~1+2 MAX Mode -- -- / -- / 15 1 MAX 2,2 Ekidne Finish mm 14 / -10 / 8 Front (2+4)_(f+2+4) Powerbomb 1_2 Left (1+3)_(2+4) Headlock Kick 1 Left (1+3)_(2+4) Death Valley Bomb 1 d/f+2,1 2nd Rush mm 15 / -6 / 5 WS+2,4 Demon Horns mm 16 / -10 / 6 d+3+4 6-KICK CATASTROPHE m 20 / -7 / KD RA. / ?? f+1+2 (HND) -- -- / -- / -- f+1+2 SHADOW STRIKE m 16 / -12 / ST ST f+1+2 Tsuka Splitter m 18 / -7 / KD 1,2 1-2 Punches hh 10 / -3 / 5 ~3 (HMS) -- -- / -7 / KD d/f+3 Left Knee m 17 / -10 / 2 b,b Cannon Cancel - -- / -- / -- QCB+2,1 Light Fudouken, A hm 20 / -15 / KD QCF+1,2,1,2 Whack Uppercut hhhm 12 / -16 / JG JG ~U_D Sidestep Cancel -- -- / 9 / 10 d+1+2 Twist Low Backfist L 25 / -14 / 3 JGc f+3+4 DUAL-BOOT, (DES) -- -- / -16 / 7 u/f+2, d/f+1, 1,2,1~b, FLI 1,d+1 (S! f+3 Twin Flicker Kicks hh 14 / 6 / KD S!, STc 2,2 Snake Midpunch mm 15 / -12 / -1 u/f+3 Ascension Storm mm 17 / -13 / JG JG, #6 ~1+2 MAX Mode -- -- / -1 / 10 1 MAX b+3_4 Back Sway Stance -- -- / -7 / 0 b+2 Tsuba Smash m 14 / -9 / 2 FC,d/f+2, f+3+4, PKB b+1,2,1,1~b, FLI 1,d+1 (S! --------- ------------- ------------- ------- -------- 3+4,(1+4)_(2+3) Jaguar Step Starter 1_2 BT 3+4 Backturned Jaguar Step -- -- / -- / -- 4 DRAGON LOW KICK L 24 / -13 / 6 f+2 Jinchu Thrust h 17 / -9 / KD PC #5: Screw Reversal only reverses High attacks. Wall (1+3)_(2+4)_(d/f+1+2) Larkspur - b+1,2 Molotov Cocktail mm 16 / -10 / KD S!, SSc! ), f,f, 3,2~F,1,3 -=- 9 Hits -=- 63 pts. u~u/b Backflip - -- / -- / -- f,f+3 Shinko Otoshi Stomp m 25 / 5 / KD ==============
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